![]() ![]() Not only does this reduce the chance of injury or damaging objects in your workspace, but during long sculpting sessions it's useful to be able to release the controllers without searching for a place to put them down. Controller straps: Even though Modeler isn't a highly active experience, we recommend using the controller straps.Third party faceplates and covers are available for all major VR headsets, and can drastically improve your VR experience. On some headsets the faceplate uses a material that can become uncomfortable over time. Faceplate: The soft surface between your face and the headset is referred to as the faceplate.If you find that, no matter what you try, the headset does not feel comfortable, third party straps may help improve your VR experience. Most major headsets have third party alternatives that can be used instead of the straps.At the start of a sculpting session, spend a few minutes to ensure your headset sits snugly. Straps: Overtight straps can cause headaches and discomfort, while loose straps can result in unclear visuals and the need to constantly adjust the headset. ![]() Find out how to adjust Meta Quest 2 refresh rate here. The Meta Quest 2 defaults to a 72Hz refresh rate, but 80Hz, 90Hz, and 120Hz options are available.Refresh rate: Higher refresh rates decrease motion sickness and improve long term comfort.It's worth checking the following settings for your headset to ensure the best experience: Your headset shouldn't get in the way of sculpting and creating with Modeler. Modeler does not work standalone on Quest headsets. Quest headsets must be connected to a computer with Air Link or a compatible cable in order to work. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |